kolrabi's another Image Library
1.11.0
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Functions | |
ILboolean ILAPIENTRY | ilutDisable (ILenum Mode) |
Disable a state. More... | |
ILboolean ILAPIENTRY | ilutEnable (ILenum Mode) |
Enable a state. More... | |
ILboolean ILAPIENTRY | ilutGetBoolean (ILenum Mode) |
Get a state and return it. | |
void ILAPIENTRY | ilutGetBooleanv (ILenum Mode, ILboolean *Param) |
Get a state and store it in the supplied variable. | |
ILint ILAPIENTRY | ilutGetInteger (ILenum Mode) |
Returns the current value of the Mode. More... | |
void ILAPIENTRY | ilutGetIntegerv (ILenum Mode, ILint *Param) |
Get the value of a mode and store it in a variable. More... | |
ILconst_string ILAPIENTRY | ilutGetString (ILenum StringName) |
Get a string about the ILUT state. More... | |
ILboolean ILAPIENTRY | ilutIsDisabled (ILenum Mode) |
Check whether a state is disabled. | |
ILboolean ILAPIENTRY | ilutIsEnabled (ILenum Mode) |
Check whether a state is enabled. | |
void ILAPIENTRY | ilutPopAttrib () |
Pops the last pushed stack entry off the stack and copies the bits specified when pushed by ilutPushAttrib to the previous set of states. | |
void ILAPIENTRY | ilutPushAttrib (ILuint Bits) |
Pushes a new set of modes and attributes onto the state stack. | |
ILboolean ILAPIENTRY | ilutRenderer (ILenum Renderer) |
Initializes one specific ILUT renderer. More... | |
void ILAPIENTRY | ilutSetInteger (ILenum Mode, ILint Param) |
Set the value of a mode. More... | |
ILboolean ILAPIENTRY ilutDisable | ( | ILenum | Mode | ) |
Disable a state.
ILboolean ILAPIENTRY ilutEnable | ( | ILenum | Mode | ) |
Enable a state.
Valid Modes are:
Mode | R/W | Default | Description |
---|---|---|---|
ILUT_OPENGL_CONV | RW | IL_FALSE | Use GL_RGB8 and GL_RGBA8 instead of GL_RGB and GL_RGBA, respectively. |
ILUT_GL_USE_S3TC | RW | IL_FALSE | Use S3 texture compression. |
ILUT_GL_GEN_S3TC | RW | IL_FALSE | Generate S3 texture compression data. |
ILUT_GL_AUTODETECT_TEXTURE_TARGET | RW | IL_FALSE | Automatically use cube map targets when converting image with cube faces. |
ILint ILAPIENTRY ilutGetInteger | ( | ILenum | Mode | ) |
Returns the current value of the Mode.
Valid Modes are:
Mode | R/W | Default | Description |
---|---|---|---|
ILUT_VERSION_NUM | R | ILUT_VERSION | The version of the image library utility toolkit. |
ILUT_MAXTEX_WIDTH | R | Depends | Maximum supported texture width. (OpenGL) |
ILUT_MAXTEX_HEIGHT | R | Depends | Maximum supported texture height. (OpenGL) |
ILUT_MAXTEX_DEPTH | R | Depends | Maximum supported texture depth. (OpenGL) |
ILUT_OPENGL_CONV | RW | IL_FALSE | Use GL_RGB8 and GL_RGBA8 instead of GL_RGB and GL_RGBA, respectively. |
ILUT_GL_USE_S3TC | RW | IL_FALSE | Use S3 texture compression. |
ILUT_GL_GEN_S3TC | RW | IL_FALSE | Generate S3 texture compression data. |
ILUT_S3TC_FORMAT | RW | 0 | Texture compression format to use. |
ILUT_DXTC_FORMAT | RW | 0 | Alias of ILUT_S3TC_FORMAT. |
ILUT_GL_AUTODETECT_TEXTURE_TARGET | RW | IL_FALSE | Automatically use cube map targets when converting image with cube faces. |
ILUT_D3D_MIPLEVELS | RW | 0 | Number of mip map levels to generate. |
ILUT_D3D_ALPHA_KEY_COLOR | RW | -1 | Alpha key pixel value (ABGR?). |
ILUT_FORCE_INTEGER_FORMAT | RW | IL_FALSE | Convert float pixel format images to integer pixel format. |
void ILAPIENTRY ilutGetIntegerv | ( | ILenum | Mode, |
ILint * | Param | ||
) |
Get the value of a mode and store it in a variable.
ILconst_string ILAPIENTRY ilutGetString | ( | ILenum | StringName | ) |
Get a string about the ILUT state.
StringName | String to get. (ILUT_VENDOR, ILUT_VERSION_NUM) |
ILboolean ILAPIENTRY ilutRenderer | ( | ILenum | Renderer | ) |
void ILAPIENTRY ilutSetInteger | ( | ILenum | Mode, |
ILint | Param | ||
) |
Set the value of a mode.